Installing the Map Editor ========================= .. meta:: :description lang=en: How to install the map editor for making custom maps To be able to add map data for ModTools (spawnpoints, borders, chests, etc) you must install the Editor DataPack first. Before installing to a world, you must download the editor from `GitHub `_ .. important:: Make sure you are on Minecraft ``1.20.4`` before proceeding. .. warning:: You may NOT use ``1.20.5`` or above currently. Make sure to download the file named ``ModTools-Editor`` and not ``Source Code`` Installing to a new world ------------------------- In the create new world menu, select the ``More`` tab. .. image:: /images/modtools/install-editor/tab.png Select the ``Data Packs`` button .. image:: /images/modtools/install-editor/datapack-button.png Select the ``Open Pack Folder`` button and copy the ``ModTools-Editor.zip`` file to the opened folder. .. image:: /images/modtools/install-editor/openpackfolder-button.png You should see the datapack in the ``Available`` side of the menu. .. image:: /images/modtools/install-editor/availablepacks.png Click on the datapack's icon to enable it. .. image:: /images/modtools/install-editor/selectedpacks.png From this point, you may configure your world's settings to your liking. Installing to an existing world ------------------------------- Go to your singleplayer menu, click once on the world you wish to install the editor to and click the ``Edit`` button at the bottom. .. image:: /images/modtools/install-editor/edit-button.png Select the ``Open World Folder`` button. .. image:: /images/modtools/install-editor/openworldfolder-button.png Inside the folder you opened, open the ``datapacks`` folder. Copy the ``ModTools-Editor.zip`` file to the opened folder. Installing the resource pack ---------------------------- The resource pack is a required part of the Modtools Editor, you can see how to install it here: :doc:`/modtools/creation/install-resources`