Installing the Map Editor

To be able to add map data for ModTools (spawnpoints, borders, chests, etc) you must install the Editor DataPack first.

Before installing to a world, you must download the editor from GitHub

Important

Make sure you are on Minecraft 1.20.4 before proceeding.

Warning

You may NOT use 1.20.5 or above currently.

Make sure to download the file named ModTools-Editor and not Source Code

Installing to a new world

In the create new world menu, select the More tab.

../../_images/tab.png

Select the Data Packs button

../../_images/datapack-button.png

Select the Open Pack Folder button and copy the ModTools-Editor.zip file to the opened folder.

../../_images/openpackfolder-button.png

You should see the datapack in the Available side of the menu.

../../_images/availablepacks.png

Click on the datapack’s icon to enable it.

../../_images/selectedpacks.png

From this point, you may configure your world’s settings to your liking.

Installing to an existing world

Go to your singleplayer menu, click once on the world you wish to install the editor to and click the Edit button at the bottom.

../../_images/edit-button.png

Select the Open World Folder button.

../../_images/openworldfolder-button.png

Inside the folder you opened, open the datapacks folder.

Copy the ModTools-Editor.zip file to the opened folder.

Installing the resource pack

The resource pack is a required part of the Modtools Editor, you can see how to install it here: Installing the Resource Pack